5k 1.1 train megabase by ruspartisan
Available7 results
Train+belt megabase. Trains use new 1.1 train stop limit feature.
7 results
Train+belt megabase. Trains use new 1.1 train stop limit feature.
7 results
Final rocket count of last week is 45776 https://factorio.kilen.me/archive/ 2022-03-25T2100Z.zip
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author Phoenix27833, author of smelting flame_Sla ( ore by train, smelting B12 )
7 results
Those who cannot move the blanket cannot use the blanket
6 results
Deathworld base with rail grid and dynamic train limits.
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4.5 IS FLAWED For UPS Optimization - Red Science (editor) https://forums.factorio.com/viewtopic.php?f=193&t=105846&p=583819#p583819
6 results
This base has two design goals. Make use of the 'train-2-train' principle, basically a no-belt and no-bot base. The base can be build in any random, …
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Optimized Bots Cell for UPS wars 6 https://www.reddit.com/r/technicalfactorio/comments/y6c87j/ups_wars_6_labs/ Optimized by limiting size of logistic…
4 results
For UPS Optimization - Red Science (editor) https://forums.factorio.com/viewtopic.php?f=193&t=105846&p=583819#p583819
4 results
Vanilla 20k SPM base built from the ground up. All design/test/benchmark for the builds were done in the editor, blueprinted and then brought into th…
4 results
For UPS Optimization - Red Science (editor) https://forums.factorio.com/viewtopic.php?f=193&t=105846&p=583819#p583819
4 results
Space Exploration + Krastorio 2. Working on material science pack 2
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played over 14 hours and this is what we have going i think that we will finish the game at the 40 hour mark at this rate :p