Preview of Stevetrovs RED Science v2

Stevetrovs RED Science v2

Available

Added for reference, I doubt it will improve on my previous submission. Its based on Guitars's 4.2.2 solution with a tiling pattern that reduces the number of beacons required by 4000. But unfortunately although I dont think there are more transport lines, they are active more of the time so the overall transport line time is greater.

4111803c7129d8f811ade31beee210b287e7eb69b24e3671d000ee4a91e874a4
0 benchmark results
Saved with Factorio 1.1.81

Save details

Internal save version: 1.1.81.0
The fourth number is Factorio's internal developer version.

Benchmark this map

Factorio must be installed in the same operating-system environment as the script. On Windows, use PowerShell rather than WSL. The script never uses sudo and shows the submission before sending it.

Linux / macOS

curl -fL 'https://factoriobench.com/scripts/benchmark.sh?map=4111803c7129d8f811ade31beee210b287e7eb69b24e3671d000ee4a91e874a4' -o benchmark.sh && bash benchmark.sh

Windows PowerShell

& { $code = (Invoke-WebRequest -UseBasicParsing 'https://factoriobench.com/scripts/benchmark.ps1?map=4111803c7129d8f811ade31beee210b287e7eb69b24e3671d000ee4a91e874a4' -ErrorAction Stop).Content; $code; if ((Read-Host 'Run this script? [y/N]') -match '^[Yy]$') { & ([scriptblock]::Create($code)) } }